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Non Historical Squads at non Historical Airfields, cannot custom name your pilot, there is no storyline and the missions are non connected and generated by the QMB. The Campaign is awful, that is the only true way to describe it. QMB is straight forward and a good place to practice, but no meat as far as building immersive missions. = 2 There are 14 SP missions, they are fair at best. In game videos would have been much better. These videos are CG graphics and while good graphic quality is there, they are quite unrealistic and plastic feeling. The Campaign has a tiny theme in the Campaign selection screens, and video intros for each stage of the Campaign. There is no theme once you are in the SP, MP, QMB or Campaign selection screens. 6.Gui = 4 The Gui looks very "Arcade" and plain. The sky and depiction of the 24 hour lighting(Sun) cycle are absolutely excellent, one of the best in any Sim yet. Stalingrad itself is modeled and looks average at best. It has very little in the way of trees(trees do have collision model, a +)or other objects. BOS is way to bouncy on each plane, this really needs attention IMHO. It is very bouncy unless you set deep curves in the control settings. It is not a convincing metal plane heavyweight feel. Flight Model = 6 BOS gives a good feeling of flying but it still feels something like flying the ROF FMs. There are 10 skins per plane that have to be unlocked through SP missions.(more on this later). As of now only 1C/777 can add skins to BOS. The damage modeling again is nice, but does not compare with either of the above mentioned Sims. Plane models = 7 They are nice but they do not compare to either DCS or CLOD plane models. The sound in BOS is good with the usual setting of low, medium and high bit rate. Antialaising and Gama-correction are available. Low, Balanced, High, and Ultra are the presets.
IL 2 STURMOVIK BATTLE OF STALINGRAD REVIEW FULL
There is nothing new here graphically(dx9c) except that BOS uses a full snow map with vary little on it in the way of objects, which is probably correct for Stalingrad during WWII.Graphics are set through 1C/777 designated presets, no custom graphics settings. Graphics and Sound = 6 The games looks nice and gives pretty good frame rates(40 FPS for me on Ultra). Once FME is released, which may be up to 6 months from now per 1C/777, the strength of the DNE good or bad will be displayed. How many player and AI planes and objects that can be used in a functional mission is not known yet. The true strength has not been thoroughly tested in the consumer market because the D Server has just been released, so this remains to be seen. The updating system works well and is easy. Game Engine = 7 Bos works right out of the box. It seems the devs didn't like the backlash of negative reviews after some of the final rounds of updates. My first review, along with ever other review of BOS 90% complete was deleted at 1C/777 insistence. The Okay, this is my second review for IL2 Battle of Stalingrad. Okay, this is my second review for IL2 Battle of Stalingrad. Due to the single player experience this game fails at what it tried to set out to do. Buy Cliff of Dover with the Team Fusion Mod, it's a better game at a much cheaper price. Whoever decided to charge 80 dollars for a game then make you unlock everything is out of their minds. Additionally the single player campaign is tedious and boring. While the graphics are decent, the flight model and damage model are not up to par. Official forums are Nazi style moderation and anyone who has anything negative to say is moderated and removed. They will tell you it was a different set of people but it's the same company, the same drama, and the same results. The company who made this was 1C, same company who abandoned Cliffs of Dover. Bought and backed this primarily for the single player, did not turn out as expected and the end development was rushed to get it out. Official forums are Nazi Single Player is pretty bad.